Character Tuning A number of our heroes have been tuned to be more fair and competitive in pvp. Below you will find the list of changes.
Tigra Tigra now receives Sharpened Claws on attack when countering Sharpened Claws is no longer triggered on Quick Actions Reduced the bonus of Tiger’s Fury Wolverine Wording of passives has been clarified Wolverine is now less likely to protect against his counter-class “Come At Me, Bub” now does a protect animation properly “The Best There Is” should only have a chance to activate when Wolverine protects with “Come At Me, Bub” or counter-attacks with “Berserker Rage” Wolverine will no longer counter-attack at very high health or protect at very low health Wolverine can only trigger “The Best There Is” once per turn Healing Factor can only prevent KOs once a round Berserker Rage should no longer trigger while stunned X-23 Fixed a bug where Made For Walking was not exploiting bleeds Captain Britain Captain Britain will no longer trigger Merlyn’s Gift (extra turn) if his target does not have Weakened, Exposed, Dizzy, or Slowed Captain Britain’s chance to gain an extra turn increases for each of those debuffs on the target The chance for Smashing to cause Stun reduced to 40% A typo in Britannic has been corrected Britannic’s damage has been corrected Hercules The chance for Column Down to cause Stun has increased to 40% Magneto Magnetism and Master of Magnets no longer announces every time someone attacks Magneto’s first attack now does more damage when someone is already magnetized Magneto is now immune to Magnetized in his passive Stun chance of Heavy Metal adjusted to 50%/75%. Tooltip updated Magneto’s PVP AI has been improved Psylocke Mental Coordination can now be removed Psionic Shadow no longer avoids Catastrophic attacks Havok Havok will correctly take reduced damage from energy attacks Cosmic Absorption will no longer pop-up every time Havoc absorbs Wasp Fist Bump is now Catastrophic Hank Pym Army of Ants is now correctly tagged as a ranged attack Default counter-attack has been changed to Goliath Punch Phoenix Phoenix Fire’s damage has been adjusted Changes to the Future Foundation Tingling (Future Foundation Spider-Man), Tough Guy (FF Thing), Flexible Thinking (FF Mr. Fantastic), and Reactive Shields (FF Invisible Woman) no longer expire and continue providing their effects throughout the fight Reactive Shields (FF Invisible Woman) are only created 70% of the time (down from 100%) Toughness (FF Thing) and Awareness (FF Spider-Man) now only stack to 10 Amount of Defense per stack of Toughness and amount of Evasion per stack of Awareness reduced from 7% to 5% Toughness and Awareness only stack 10 times Fourth Field (FF Invisible Woman), Toughness, and Awareness are now tagged as buffs and can be removed by effects that remove them Now each application of Toughness and Awareness expires after 3 rounds Dr. Strange Now starts the fight with one stack of Mystic Energy, rather than one stack of Power of the Principalities Reduced the amount absorbed by Light of the Seraphim by 20% Initial damage of Vapors of Valtorr is no longer considered an energy attack Hulk Increased the base damage of Rage Punch by 42% Increased the base damage of Thunder Clap by 14% Increased the base damage of Hulk Smash by 7% Thor Increased the base damage of Empowering Strike by 49% Increased the base damage of Hammer Throw by 17% Increased the base damage of Summon Thunder by 20% Reduced the damage increase of Might of Mjolnir by 12% Storm An attack animation should no longer play for Storm’s Wind Wall ability A new shield animation has been implemented for Storm’s Wind Wall ability Wind Wall now has a duration of 5 rounds Wind Wall’s damage absorption has been increased Wind Wall is now considered a buff for removal purposes Wind Wall will appropriately apply Off-Balance to attackers Kitty Pryde Strike from the Shadows counter now stacks with Combat Reflexes Valkyrie Increased the damage of Gierr by 9% Fixed an issue with Desperation attack triggering on Geirr Human Torch Fixed an issue with Desperation attack triggering on Nova Blast Desperation Attack Desperation attack will not trigger above 72% health Desperation attacks now deal more damage at low health Text has been revised Party buffs brought by a character or a costume no longer continue to apply when that character is knocked out Dr. Strange Light of the Seraphim Captain America Morale Phoenix 5 Colossus Phoenix Emma Frost Cyclops Magik Future Foundation Invisible Woman Mr. Fantastic Thing Spider-Man Pyrophorric now correctly procs extra damage in the presence of a fire or explosive attack The following moves have been tagged as explosive attacks Missile Barrage Phoenix Fire Nova Blast Rocket pistol Phosphorous Pang Golden Phosphorous Pang Handheld Hohlraum Sgt’s Fury Single-Shot Thumper Single-Shot Hobbler Custom Thumper Grenade Revolver “Rolling Thunder” Launcher Army of One
Item changes
Handheld Hohlraum now behaves like Nova Blast Radian Cannon no longer performs a counter-attack or follow-up attack while stunned Blaster Power Armor should no longer reflexive flash on counter-attacks Blaster Power Armor will no longer trigger on Ground attacks Chakra Strike damage has been adjusted Chakra Strike now tagged as unarmed Servoguard Programming Interface now marked as Stealthy, instead of Subtle Face Punch has had its damage lowered Decade has had its damage lowered Mahayuga has had its damage lowered
Scroll of Angolob
Performs an animation when removing debuffs on the party Should no longer display a damage number on the enemy team
Kuzuri
Chance to protect and counter has been modified to match that of Wolverine. Red in Tooth will now fire after each attack with Kuzuri Red in Tooth will not fire after counter-attacks
Bleeding
Bleeding will no longer cause damage when passive or triggered abilities such as the Blaster Power Armor or Laufey’s Needle fire
Soulfire
Soulfire now replaces Burning on targets instead of both being applied. Burning will not replace Soulfire if applied.
Deathfrost
Deathfrost now replaces Chilled on targets instead of both being applied. Chilled will not replace Deathfrost if applied.
Blind
Miss chance caused by Blind has been reduced It is now removed after the next attack, whether that attack hits or misses It is now removed after any attack (such as counter-attacks)
Bruisers
Reduced the amount of stats gained from Enraged slightly. In particular, Bruisers will gain less Evasion than other stats.
Сообщение отредактировал Reptile-Kir - Суббота, 23.03.2013, 22:58
Reptile-Kir, да ладно, придумают новые тактики. Адаптируйся или умри
Добавлено (28.03.2013, 10:21) --------------------------------------------- купил карателя - это вообще чума!!! класс менять может бесконечно раз за ход и мана не тратится при этом, плю с эффектом war bound и war frenzy вообще всех в капусту крошит!
Добавлено (29.03.2013, 00:04) --------------------------------------------- скоро наиграемся по ходу http://news.rambler.ru/18321758/
There is only one way to become champion - never lose! Стрельба без причины - признак Аль Пачины.
купил карателя - это вообще чума!!! класс менять может бесконечно раз за ход и мана не тратится при этом, плю с эффектом war bound и war frenzy вообще всех в капусту крошит!
В пвп, если он средне прокачанный, то выношу Джонни Штормом и ЖК при условии что последний каждый раз усиляется с помощью чи)
Блин, до конца спецопа 3 дня, а мне всего 1 задание для получения Ант-мэна надо выполнить - победить эпик босса Дума. Дофига изо 7 надо =/
Ну вы кароче сами все новинки увидите/увидели Скажу лишь только, что Плэйдомщики придумали новую фичу с групповым убийством босса как это работает: http://vk.com/marvel_avengers_alliance?w=wall-39626380_35958 так что поможем друг другу сделать это